Risk Factors

Within the contributory approach followed by a preponderance of researchers, the factors leading to an outcome can be grouped into two sets: risk factors and protective factors. The first of these is addressed in this section.

A risk factor is an input that influences the group of inputs it combines with toward an unwanted result.  Sometimes a risk factor is prominent, in others instances it has little to do with the ensuing outcome.

As the Youth Violence: What We Need to Know [1] study highlights: “the interplay, or additive nature, of these risk factors is important to consider because no single risk factor provides us with a comprehensive understanding.”

Beneath the umbrella of this report are these general types of risk factor.

Risk Factors for Aggressive and Violent Behaviors

  • Poor parenting practices (e.g. child neglect, abuse)

  • Households under economic stress (poverty level, dysfunctionality, self-regulation issues)

  • Rejection from adolescent peer groups

  • Genetic, endocrine and environmental factors

  • Deteriorating mental health (not necessarily diagnosed mental illness)

  • Intensive exposure to the fantasy world of online games that glorify violence and desensitize the     viewer to its consequences

  • Access to firearms and other weapons

The Subcommittee on Youth Violence - which produced the recommendations contained in the Youth Violence reportdeliberated on three broad categories of risk factor in evaluating youth violence: access to guns, mental health and exposure to media violence.

The potential effects of the third category cited in the above report-- exposure to media violence—are the focus of the Tame the Gamer website.

[1] Youth Violence: What We Need to Know Report of the Subcommittee on Youth Violence of the Advisory Committee to the Social, Behavioral and Economic Sciences Directorate, National Science Foundation (February 1 and 2, 2013)